Welcome to part two of my EVE intelligence gathering operation. In this segment I will talk about how intelligence plays a role in not just scanning but when a corp runs an Operation as well.
Mastering the techniques I've talked about in 101 will help here in 102. You should know right now that defensive scouting is INCREDIBLY boring. However, it is an absolute necessity for the security of your fleet when running various ops whether they are combat or mining oriented.
Be sure your corporation pays for this job. Some give an equal cut, others do not. If you don't have anything to do it is easy money. However they will be happy they gave you a cut the minute you give early warning and the fleets gets away safely.
In my opinion, an Op that is not scouted is destined to fail. Maybe not now, or tomorrow, but eventually it will end in tears. You should never assume you are safe. In fact, assume the opposite. Even when you are running sites and have 6 or 7 ships, never assume you are safe in the anom shooting sleepers.
What you learned in IG101 holds true for IG102. Rule 1 - You are never safe; this will hold true even when you have a fleet. If you haven't read IG101, go back and do that now.