Who would of thought one simple fix would have caused so much anguish?
I'm talking of course about the Energy Drain fix to the sleepers. People living in wormholes trying to make it with significantly less (read: solo or multiple toons) are finding their ships being blown up at a medium pace. Mostly, those packing shield tanks seem to be the worst off. Armor tanks seem to be working just fine with just a few modifications, provided you aren't tanking locally.
The difficulty ramps up with each progressive level in. C3's are becoming difficult to solo with active local tanks, C4's are becoming unmanageable with conventional setups, C5's are potential deathtraps, and C6's carry the ability to wipe out carriers and dreads.
So the question becomes how can the content be put back on farm?
The answer lies in the passive tank and a slight change in fleet setups.