My name is Shadai… I used to be a spy, until…. |
Interesting changes afoot at the CCP
offices. It starts with a heartfelt letter of apology and a “you
win, here’s what you want, happy now?” set of blogs. Then a few
days later, the true cost of the revolution comes about.
Cuts and layoffs.
No one likes losing their job. It’s
like Jimmy Fallon asking the rhetorical question on the Capital One
commercial “Who doesn’t want more cash?” And as someone who’s
felt the sting of job cuts and downsizing, I know it sucks.
So my heart goes out to those of you
who lost their jobs. I know you are in a difficult time right now,
and me telling you that on a no-name blog you probably don’t even
read isn’t going to change your situation. And I hope that you
swiftly find new fulfilling employment doing that which you love.
To those of you who didn’t get fired,
I feel for you guys as well. I’ve been in that situation before
too. Where you are glad you didn’t get fired, but you feel bad for
the ones that didn’t make it. It’s a general crappy feeling of
survivor’s guilt that sticks with you for a few days and just ruins
you for the week.
And no, you really don’t get it or
understand what it’s like until you are there.
What does this mean for CCP?
Well I find it interesting WHO lost
their job, not necessarily the number. First on the chopping block
were some people who were directly linked to Incarna/World of
Darkness. This makes some sense in a way, and shows the players that
CCP is moving away from WIS Incarna/World of Darkness and ready to
double-down on more FIS improvements. So ideally, the people who
only do World of Darkness/Incarna and the WIS disaster would be dead
weight to cut.
However I’m certain there were some
very talented people in that bunch. You couldn’t just tell them
this is the new direction and set them loose on it? I’m sure
they’d go for it. Is this the part where (like every manager in
tough times) starts saying how we have to do less with more and all
that bullshit?
You’re a major game developer in the
big leagues now. You can’t expect them to work more when they are
already working more as it is. You make literally a 180 degree turn
and tell us (and them) that Incarna is no longer the direction we are
going in, and THIS is the new path. Your expansion which is due
(again, according to your schedule) in a few months and you have
virtually NOTHING to show for it.
Oh right some bug fixes.
And a few UI tweeks.
And whatever you had lying about from
the scrapped Incarna code (ie, the other 3 CQs).
And MAYBE some new ships.
So the end of the line is coming, you
need everyone focused and on the ball and this is when you think the
best time to lay off people is. When you need the most stuff done
from scratch in the shortest amount of time. You guys have some very
interesting logic there in Iceland. I can tell you the shit doesn’t
work.
“Doing more with less” is a myth.
And I have never seen any company, ever, have addition by
subtraction. Layoff’s never work. They cut into productivity
because you don’t have the same amount of people doing the work,
and those you DO have are scared shitless they are going to be next.
And instead of focusing on doing the best they can, all they can
think about is their significant other and/or kids back home and what
would happen if they were next to lose their job.
You have failed me for the last time,
Community Team.
The other subtraction I found
interesting was the bulk of the community team. I’m actually of
two minds here. Either CCP thought they didn’t do a good enough
job expressing the desires of the players to them, or CCP is the new
Darth Vader and failure to quell the players’ rebellion got them
choked.
The community team layoffs really have
me scratching my head. There HAS to be more going on with that one.
I say this because of the revolution that seems to be going on by
CCP. For the briefest of moments, it seemed like CCP “got it”.
Oh, this game is really about Flying in Space! The players have been
generally unhappy about this Incarna stuff for the last 6 months! We
need to do something!
Community team, why you no tell us???
You fired!
I seriously doubt the community team
ever was silent about what the players were feeling and/or
expressing. I’m sure they told their appropriate superiors who
relayed that information up the chain of command.
And judging by the tone of this(Hilmar’s first letter about monocles) communiqué to the staff,
they were clearly of a mind to listen, right? I mean, when you read
that aren’t you stuck by how caring and considerate they are to the
needs and desires of the players? No?
No you are most certainly not. Back in
the day of monocle-gate, CCP didn’t care at all. I doubt back then
they even listened to the community team who was hopefully trying
everything short of setting the building on fire to get their
attention.
The more sinister side of me worries
CCP has graduated from the Darth Vader school of upper management.
That is, those that fail, die. Like coming out of lightspeed too
close to the system, the Community Team suffered the fate of failing
to put down the player rebellion. The same player rebellion that kicked
off this epiphany CCP seems to have had a few weeks ago. So CCP
removed them and promoted the next nearby Captain to Admiral and
warned him not to fail them again. Take note CCP Guard, Shadow,
Spitfire and Phantom.
Yikes.
Those next guys better take notes so
they don’t repeat the same capital offense. One would think that
embracing the Community Team instead of firing them would be the
better option. How about a “we’re all in this together, win one
for the Gipper” speech and everyone works more efficiently. In a
sense, that’s what CCP is trying to do by making the Community Team
more efficient. But I guess I have to ask… why did you have to
fire them? You couldn’t just bring them into the fold with the
other guys?
If nothing else, the Community Team
deserves accolades for helping bring about this important shift in
public policy by CCP. They don’t deserve to be fired.
So one step forward and two steps back.
It’s nice to see that CCP post epiphany is still shooting par for
the course.
I think it's more two steps forward (change of focus to FiS), one step back (layoffs).
ReplyDeleteCommunity team doesn't contribute to development or art. Therefore, when cutting chaff, they are the first to go.
If that Yeah No, you're wrong was aimed at me, I'm afraid you are the one mistaken.
ReplyDeleteThere were people let go that were not "just community team members"
If you'd like to really know, read the following. It's excellent. http://sweetlilbadgirl.blogspot.com/2011/10/recent-events.html