It’s the activity we do the most.
It’s also the most dreary, boring, lackluster activity you can do
in game. And we do it, all the time. We don’t have a choice
really. If we want to know what’s out there, or we want to know
where the exit is, or if we just want to know where that Hulk is
stupidly mining, scanning is a necessary evil that we have to put up
with. So of course, one starts trying to figure out how to make said
dreary activity faster so they can get back on with the fun stuff.
The majority of us get by with a
standard 5 or 4 probe setup. A few patches ago, CCP “unlocked”
the other probes allowing for more probes to contribute to signal
strength. But does it matter? Do more probes actually increase the
speed of scanning, or does the hassle of dealing with more probes
actually take longer to deal with?
Time for a little Mythbusters,
Sleepless in Space style.
What's that smell... |
The Setup
So initially, I am trying to determine
what effect, if any, multiple probes have on scanning. The best way
to determine this is by scanning a known sig and noting the signal
strength. If there is any difference in the strength of scan, the
numbers will show an increase when more probes are used. If there is
no difference, the number will remain about the same. This way we
can put a real number next to the “touch and feel” art of
scanning.
I ran this test in a nameless class 5 J
system with no wormhole effect. I selected two sigs to run the test
on, a YHI size 10 sig which will hereafter be called Sig 1 and a BHM
size 6.67 sig which will hereafter be called Sig 2. Sadly, these
were the only two size sigs in the wormhole at the time of the test,
a discouraging fact that I will speak about later in the conclusion.
Next, I scanned the sigs down to
bookmark. After bookmarking and renaming them Sig 1 and Sig 2
respectively, I then exited the hole to reset the scanner. This is
because once a signal is scanned down, it always appears as 100%.
The only way to reset it was to exit the system then re-enter.
Using the bookmark as the anchor, I
then placed the various probes directly on top of the bookmark and
sized them out to scan from 32 AU on down, noting the signal strength
as I went along. I did this for a couple of reasons. The first was
speed and ease of data collection. The second was by locating the
probes directly on top of the bookmark, I was taking deviation out of
the picture; theoretically giving me the maximum strength for my
skills and equipment. This also avoided me having to “chase the
signal” which could result in a lower strength as a fault of my
operation and placement of the probes and less on whether or not
additional probes had an effect.
Speaking of skills and equipment, I was
using my main character for this experiment. My main has above
average scan skills at Covert Ops 5, Astrometrics 5, Astrometric
Pinpointing 4, Rangefinding 4, and Acquisition 4. I was using a
covert ops ship equipped with a Sister’s Launcher and Sister’s
Core Scanning Probes. My main does not have any scan boosting
implants.
I decided to test 4 methods of
scanning, standard 4 and 5 probe setups to determine a baseline, a
modified 7 probe setup to see if there was any difference, and a 3
probe setup. The 3 probe setup was just a curiosity as I was unsure
if only using 3 probes could work. Theoretically it could, thus I
decided to test it as I have never done so before.
The Results
SIG 1
|
AU SCAN
|
STRENGTH (in %)
|
3 Probes
|
32
|
(2 sigs)
|
16
|
(2 sigs)
|
|
8
|
9.92 (2 sigs)
|
|
4
|
15.82 (2 sigs)
|
|
2
|
45.75 (2 sigs)
|
|
2
|
50.00 (2 sigs)
|
|
1
|
50.00 (2 sigs)
|
|
.5
|
50.00 (2 sigs)
|
Just so there is no confusion, I
scanned at 2 AU twice because I moved the probes as I found they were
slightly off center. And I didn’t bother scanning Sig 2 after the
results I was getting from Sig 1.
As you can see, using 3 probes just
didn’t work. It failed on two levels; I couldn’t get the signal
to coalesce into 1 sig for verification, nor could I get it above
50%. It is interesting to note that technically I did scan the sig
down as 2 sigs times 50% is 100%, however neither were able to be
warped to. I realized that this was a restriction not of the probes
or scan strength but simply the effect using 3 probes in 3
dimensional space. This is because using 3 known points on a 2
dimensional surface (called Triangulation) any point can be located
with accuracy within the X and Y axis. However 3 dimensions require
a 4th point to locate the point on the Z axis. So is it
possible to scan with 3 probes? Myth busted.
Not that it was ever in question. It
was a mere curiosity for me. However, there are some applications
where this could actually become useful that I will save and speak of
later.
Moving on to 4 and 5 probe standard
setups:
|
AU SCAN
|
Sig 1 Str %
|
Sig 2 Str %
|
4 Probes |
32
|
6.37
|
3.2
|
16
|
12.10
|
6.29
|
|
8
|
26.22*
|
12.75
|
|
4
|
50.43*
|
25.49*
|
|
2
|
100.00**
|
51.12*
|
|
1
|
|
100.00**
|
* denotes initial name (ladar, grav,
unknown, etc)
** denotes Signature Verification and
full name
|
AU SCAN
|
Sig 1 Str %
|
Sig 2 Str %
|
5 Probes |
32
|
7.35
|
3.41
|
16
|
14.24
|
6.85
|
|
8
|
27.96*
|
13.44
|
|
4
|
59.48*
|
27.69*
|
|
2
|
100.00**
|
56.06*
|
|
1
|
|
100.00**
|
Using a 4 or 5 setup is pretty common
for most wormholers. I usually find that using 5 probes is faster
and more effective because the middle probe I just drop on the sig
and keep going. I found 4 probes a bit more difficult at times as I
had to “aim” the center of the probe arrows from four directions
at the sig. This required me to look at it a bit longer then I
traditionally do and just felt like it took more time, even if it
required the exact same number of scans.
The numbers support the myth so far.
Using 5 probes over 4 saw a slight increase in signal strength, while
not as obvious in the beginning was very clear near the end. But
would the numbers continue to go up with 7 probes? And would they
make it easier to scan?
|
AU SCAN
|
Sig 1 Str %
|
Sig 2 Str %
|
7 Probes |
32
|
8.57
|
4.23
|
16
|
16.95
|
8.54
|
|
18
|
35.28*
|
17.24
|
|
4
|
68.64*
|
34.51*
|
|
2
|
100.00**
|
69.53*
|
|
1
|
|
100.00**
|
Color me impressed. What started as
almost a full percentage point better then 5 probes grew to over a
13% jump near the end on Sig 2. So does using seven probes give you
a stronger signal? Most definitely. Is it faster? Ehhhh….
It still took the same amount of scans
to zero the point to 100%. So I didn’t save any time by cutting
corners. In addition, I had to pull out two more probes in the lotus
formation which takes a bit longer. In the case of scanning with 7
probes, I used a standard 5 probe layout, one in the center, one
north, south, east and west (as you are looking down), then pulled
one probe from the center to the “top” and one to the “bottom”
of the formation and overlapped all the probes. This method of
scanning would be more bothersome if not for the advent of the ALT
key to move all probes to the center. Does it work on 7 probes? You
bet, like a champ. With the ALT key to move all probes to the center
(or away from center) it worked just fine, and the only time lost was
the initial setup time.
Who says Math and Science are boring.... mmmmmmmmm..... Kari....... |
Conclusion
So what does it all mean?
More probes means higher signal
strength? Confirmed.
More probes make scanning faster? Eh…
based on the data I have, Busted.
My one regret in all of this testing
was I felt like I was missing an entire spectrum. Size 10 and 6.67
sigs are the easiest sigs to scan down. In my case, Sig 1 was a
Wormhole, and Sig 2 was a Ladar site. There were no other sigs
smaller then 6.67 in the system. I would have killed for a mag or
radar site, as usually those are the harder of the sites to scan down
ranging between an average of 2.2 and 4 in size.
Because those sites are so hard to scan
down (often taking average scan skill wormholes to .25 AU to lock) it
would have been interesting to see if the addition of 2 more probes
would have locked it an AU increment earlier, thus saving a step.
Regrettably, I didn’t have any of those sigs, and the couple of
days leading up to this posting weren’t helping. I kept finding
WH’s without small sigs, or they had effects. Not that I felt the
WH effects have anything to do with scanning, but I wanted a no
effect system to effectively be able to compare the results. If I
find a suitable testing spot, I’ll run the numbers again on a
smaller sig and post them up here on Sleepless.
In all I have to say that this one is
Plausible. The numbers pan out. There is a considerable increase in
signal strength that is coming from the increased number of probes.
Theoretically, it’s possible that a harder to scan sig may actually
zero out to 100% a step faster with the increased strength then 5
probes.
But is it all worth it? I have to say
for the most part, no. For those of us with competent scanning
skills (read: all of us or should be at least) 5 probes will get the
job done just as effectively. However for those of you who need a
bit more help getting that tough sig to scan out, toss a couple more
probes out and see if that helps.
Perfectly Positioned Probes –
Every Time
I figured I would share my method for
positioning probes. It doesn’t take me very long to do; and if you
train yourself to do it, you’ll have perfectly positioned probes
every time.
I start by firing off 5 probes then get
my ship safe. After I’m sure I’m cloaked up in a good place, I
then open my map. The probes will appear on your map as one right on
top of the other. Ignore the scan size of the probes for now. Look
at the probes from top down, then start grabbing arrows. By clicking
on the arrow, the probe will only move along that direction and not
on an angle. Pull the probe away from the center, and position it so
that the arrows pointing at each other touch at the point. Continue
to do this for the other three probes, clicking on the arrow you want
the probe to move and slide it away from center.
You should have 5 probes now touching
arrows at the opposite points. If you used 7 probes, simply rotate
the camera to the side and pull on the up and down arrows and move
the probes into position. When pulling the probes out from center,
use the arrows and try to avoid clicking on the “box” of the
probe. By clicking on the box you unlock all four directions, so the
probe can be moved on an angle as well; this will take you longer to
position the probes correctly.
Got it? Great. Your probes are
probably way out of position based on overlapping fields. This is
easy to fix. Simply set your probe scan distance by shift clicking
on the blue bubble field and pulling it out or in to the correct
distance. Alternately, you can simply shift select all the probes in
the active probe section of the scan window and right click to adjust
the scan distance. Once you have that ready, now go back to your
probes. Hold the ALT key, grab an arrow pointing away from the
center of the formation (doesn’t matter which one, just as long as
it is not the center probe) and push or pull the probe in or out from
center to adjust the entire scanning field. I generally pull them in
so all the probes boxes are just inside the scan bubble from the
probe on the opposite side. This gives you a really good and large
scan field from which to work with.
Presto! Perfectly positioned probes
every time. Hit scan, reposition your probes using shift, drop the
scan distance, hold ALT and adjust the field, then hit scan again.
Repeat until you have that sig! Easy as pie. If you aren’t
already doing that, give it a shot and see if it doesn’t decrease
the amount of time you are scanning dramatically.
Hi,
ReplyDeleteVery good post ! And it's confirming something that was bugging me since a long time : 7 or 4 probes ? Same time for scanning !
About this :
"After bookmarking and renaming them Sig 1 and Sig 2 respectively, I then exited the hole to reset the scanner"
Did you try the following :
- clear all ignored result (show all scan result since entering the system), from scan result menu.
- clear results (reset scanner), from a right click on a result.
I'm using this to remove completed anomaly from my scan result. I don't know if this will work to restart scanning :)
Try the exact same test using combat probes and player ships. You will have better success with 7 than with 4 - 5.
ReplyDeleteGet a corp mate to sit at a celestial in a pod and repeat your tests; I'm fairly confident that you will find it easier to scan him down.
From my own experience I can say that putting out more probes does make it easier to scan down smaller-sized signatures (not faster, though).
ReplyDeleteI use the 7 probe style and have for a while.
ReplyDeleteIt was intersting to see that there was no time benefit over the 5 probe style.
Ill have to test it on small sigs.
This is something I think CCP should maby tweek a bit.
I think 7 probes with good skills should give the player a small time benefit.
Thanks for doing the work, and showing the numbers. I had already done tests with 4 vs 5 probes, and hadn't really seen a benefit of having more probes out. I'm really interested how small ship sigs would affect it tho...
ReplyDeleteNice post. The biggest benefit I see with 7 probes is that I'm more likely to get a single point to fixate vs multiple points/orbs.
ReplyDelete